Fractured World

Shock and Awe
“…When a commander engages in battle, he should be advised to not necessarily cling to traditional methods in war. The skilled commander learns to improvise, as does his troops. To illustrate this point we reference one of the most popular battles in the Nentir Vale of the last few decades.
The adventurer’s had left the town on an errand of their own. Little did we know that they were pursuing a quest that would affect us all so. At the beginning of their trip they ran into kobolds, nasty little things. It was an ambush that would have taken anyone of lesser skill.
The battle began with the dragonborn Kriv noticing the kobolds lying in wait. In a testament to the honor and loyalty of dragonborn Kriv launched himself at the nearest kobolds, or so it seemed, from the tales told he had actually noticed a magical mine that the kobolds had gotten a hold of. It was at this trap that Kriv launched himself into to alert the rest of the party to the danger, doing this despite the hazard to his health and the shell shock such devices seem to cause.
Within moments the rest of the adventurers had realized what was happening and the battle began in earnest. Another of the mines was triggered by Mordish, and the shardmind known as Ziny dealt massive waves of damage to all the kobolds in the area. By the end of the battle one of the mines had been thrown as a grenade by Kriv and Nanfoodle the gnome bard of renown had managed to talk a kobold into having his mind melted with a handshake.

What’s important for the military man to take away from this excerpt is the improvisation we see. Most soldiers will do all they can to avoid mines, but we see daring here and a caring for other members of the squad to alert them to the danger of such traps, also the use of a stationary explosive as a thrown weapon is unheard of in the field of war…
…the outrageous notion that a warrior has no need of diplomacy or social skills is ludacris. We see this proven by the oft overlooked section in which Nanfoodle StarGleam talked an enraged kobold into a calm state before attacking his enemy’s inferior intellect and causing a total mental breakdown in his foe…" – Excerpt from Unorthodox: A Guide to Modern Warfare
Kobold Bowling
“It’s been many years since I made that fateful journey along the King’s Road (See

Nyrthanium, Places and Interesting Locations for more information). It is one of
the stories that always brings a smile to my face, even as I pen this so many years
later. It reminds me of the joys of starting out on a fresh new adventure, and it
is this joy and excitement at the beginning that is the light that helps us walk
through the dark…..
…We had left the The Sleeping Dragon (See Nyrthanium,
Places and Interesting Locations for more information) a few hours after daybreak
following the attack by the thugs. The people they were after did not strike me at
first as the kind that the prophecies (see Prophecies of Edgrammond for more
information) would speak of, let that be a lesson to us all, never judge a
situation on looks alone. After gathering a few more individuals to aid us in
reaching Winterhaven (See Nyrthanium, Places and Interesting
Locations for more information) we had travelled for a few hours when we were set
upon by a group of kobolds (See Creatures and Beings of Nyrthanium for more
Five kobolds rushed out at us from behind the rocks when Zinny, a creature of the
race known as Shardminds, destroyed one of them with his psychic attack. The
Dragonborn Kriv charged at another one as Elissia took on another still. Within moments the field and road were swallowed up in fog, a psionic field, and a blinding flash of light created by Sorob(who subsequently blinded himself with said light). I heard yells and screams, in draconic and in common, but I was never in doubt that we
would prevail. My opinion was confirmed as I witnessed a kobold being picked up and
flung over fifty feet by the sheer force of will of Mordish our Deva psion. Rolling through the air the kobold came within inches of Kriv but somehow missed him.
However the other kobold standing next to the Dragonborn exploded almost
simultaneously into a pile of blood and gore, most of which wound up upon the
Dragonborn. When I later asked Mordish what he had meant in shouting “strike” at
that moment, that was the first time I’d heard of the game known in some places as Bowling (for more about bowling see the text Nyrthanium: Games and Recreation)…" – Excerpt from the
Memoroirs of the Archmage Elliot

The Night of Pincushion and Empty Ale Mugs

“I don’t know what happened exactly. I wasn’t there. BUT, I got me a reliable source. ‘E was there, ’E saw what happened.
’Corrding to him, they were in the Sleepin’ Dragon. You know that place I’m sure, everyone ‘round these parts does. Anyways, it’s a quiet night, well quiet as it could be in a place like that, HeHe. There were a lot of regulars there that night, and a few new faces. Well these two guys walk in as I hear it, they were lookin’ for trouble of some kind the way they was looking around an’ all. A few minutes later these other guys come in with an elf. My buddy says he ‘eard ’em shout summin’ and point at a few of the patrons. That’s when the Abyss itself broke loose.
My buddy hid, but he saw what ‘appened to them guys that came in causing trouble. This weird creature, looked like crystals he says, HA! A CRYSTAL MAN! Can you believe such nonsense? I still think he must’a been drunker than ‘e says. Anyway he says this creature blew up one of the men that comes in. And then an elf girl runs past ’im and is chased by this other guy. He sees her poke him full of arrows an’ as he looks at the rest of the group that walked in he seems ‘em get swalled up by this fog that comes outta nowhere. So now he can’t see anythang but he hears these guys shouting. Before he knows which way to turn he says, he sees that elf that comes in, getting hacked at by a dwarf, and then boom! He’s gone in a flash of white light!
Next thing he knows he hears swearing across the main room and looks in time to see this guy all full of arrows trying to throw an axe at the elf girl. Next thing you know, BAM!, a mug flies off the the counter and smashes the guy in the face! He falls flat, dead, stiffer than a straight shot of any Dwarven liquor I’ve ever had. My friend says he even saw the Raven Queen herself show up!
I’m only tellin’ ya this ‘cause you seem like a good fellow in need of a good story. I don’t know if it’s all true, but between my guy and the other folks who was there, including old Brennan hisself, I know a good chunk of it is. One thing we all can agree on those, is that we gots to raise a toast to that gnome that saved the day. He was the real hero of that night, everyone agrees that it was ’im that took on all them thugs, even if the elf girl and crystal man helped. TO NANFOODLE!” – Testimony of Obidaron, Farmer near Winterhaven in the Nentir Vale, Testimony taken at Wrafton’s Inn

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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